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4.3 Rolling
In some special cases,
such as the
Significant Errand
or the Solipsistic Path
a player must announce his or her intention to invoke
an exceptional movement rule before the die is cast.
Normally, however, a player may roll as soon as his or her
turn begins. See Section for details on
exceptional movement rules.
Bryan Jurish
Thu Dec 6 02:01:15 CET 2001