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4.3 Rolling

In some special cases, such as the Significant Errand or the Solipsistic Path a player must announce his or her intention to invoke an exceptional movement rule before the die is cast. Normally, however, a player may roll as soon as his or her turn begins. See Section [*] for details on exceptional movement rules.



Bryan Jurish
Thu Dec 6 02:01:15 CET 2001